Brief
The Australian Catholic University briefed us to develop an experience for new students during their visit to the 2016 open day.
Solution
We created a game that gave students the chance to become a paramedic at the scene of a motor vehicle accident. Rather than using controllers like traditional games, Neuromedic detects the brain’s instinctive responses to prompts within the narrative to determine their actions.
Creative team
Creative Director : Brett White
Senior Art Ddirector : Tom Kearney
Copywriter : Jenny Foster
Designer : Tim Hobday
3D artist : Aron Tardini
Developer : Anton Wintergerst